About us

The 14th International Japan Game Studies Conference focused on 'Beyond Games: Intersections of Popular Culture and Transmedia Entertainment', exploring the dynamic relationships between games and media mix/transmedia storytelling.

Important Dates

Tue, Mar 31, 2026
Submission deadline
Thu, Apr 30, 2026
Notification of Acceptance

Call For Paper

Artificial Intelligence
Education
Popular Culture
Film
Videogame
Transmedia
Game
Anime
Manga
Novel (including light novel)
Television dramas
Consumer-generated media
Creative Labour
Fandom, communities, consumer, user
Ecologies or Ecosystems
Digital narratives

The conference invites submissions on the multifaceted relationships between games and media forms from historical, social, economic, cultural, technological, aesthetic, and ethical perspectives, as well as papers on game cultures in Japan, East Asia and Southeast Asia.

Committee

Conference Co-Chairs

Keiji AMANO

Ritsumeikan University

Aki NAKAMURA

Ritsumeikan University

Martin ROTH

Ritsumeikan University

Mitsuyuki INABA

Ritsumeikan University

James NEWMAN

Bath Spa University

Geoffrey ROCKWELL

University of Alberta

Rachael HUTCHINSON

University of Delaware

James Manning

RMIT University

Jérémie PELLETIER-GAGNON

Université de l'Ontario français

Tsugumi (Mimi) OKABE

Baruch College, CUNY

Koichi HOSOI

ZEN University

Chitoko KOIDE

ZEN University

Program committee

Keiji AMANO

Ritsumeikan University

Aki Nakamura

Ritsumeikan University

Kazufumi FUKUDA

Ritsumeikan University

Akito INOUE

Ritsumeikan University

Yasuo KAWASAKI

Ritsumeikan University

Siyu YANG

Ritsumeikan University