About us
SP26 (STARTPLAY Conference 2026) is an interdisciplinary conference focusing on gamification, serious games, human-centered work systems, and innovative approaches to learning, engineering, and organizational development. The conference brings together researchers, industry experts, educators, and practitioners working on the design and application of game-based approaches to improve motivation, engagement, creativity, learning, and performance in business, engineering, education, and work environments.
Important Dates
Sun, May 17, 2026
Abstract registration deadlineSun, May 24, 2026
Abstract Acceptance NotificationSun, Aug 2, 2026
Submission deadlineSun, Aug 30, 2026
End of review periodTue, Sep 1, 2026
Notification of AcceptanceWed, Sep 30, 2026
Camera-Ready SubmissionSat, Aug 15, 2026
Poster Abstract Submission DeadlineWed, Aug 26, 2026
Poster Notification of AcceptanceWed, Sep 30, 2026
Final Poster Version DeadlineCall For Paper
Gamified business models and services
Gamification in digital products, platforms, and services
Gamification for customer experience and user engagement
Gamification in innovation processes and engineering
Serious games and game-based approaches in product development
Gamification for creativity, ideation, and open innovation
Gamification in work environments and organizations
Motivation, engagement, and performance in modern workplaces
Gamification in agile work methods and organizational change
Gamification in education and training
Game-based learning in STEM / MINT education
Serious games for professional training and competence development
Gamification in universities, schools, and lifelong learning
Game-based simulations and learning environments
Psychological and motivational foundations of gamification
Design methods and frameworks for gamification systems
All submissions must be original and must not be simultaneously submitted to another journal or conference. The conference accepts Full papers, Short papers, Posters, Industrial contributions, and Demonstrations.

